DAKSH KULKARNI · UNITY & XR

GAME
DEVELOPER.

I build games and immersive experiences with Unity, C#, and mixed reality.

ABOUT ME

Daksh Kulkarni

PLAYER.
PROGRAMMER.

I’m a Unity developer working across games, mixed reality, and spatial visualization. I care about responsive gameplay and interactions that feel natural.

Computer science at SRM AP. A semester at UC Berkeley. Now building at Visnet AI Tech, after working on Lemonade Apocalypse at Adventales.

Get my resume ↓
2022 — 2026

SRM University, AP

B.Tech · Computer Science

8.3 / 10 GPA
JAN — MAY 2025

University of California, Berkeley

Semester abroad · CS / SCET programme

3.9 / 4 GPA

TECHNICAL SKILLS

THE TOOLKIT.

01

Gameplay & systems

Unity 2D / 3D · C# · Rigidbody physics · Prefabs
Coroutines · Animator · Input System · UI Canvas

02

XR & mixed reality

Meta All-in-1 SDK · XR Interaction Toolkit
AR Foundation · Vuforia · Mixed reality

03

Languages & workflow

C / C++ · Python · Bash · SQL · JavaScript
Git · Unity Version Control · Profiler · Agile / Scrum

WORK & INTERNSHIPS

ON THE TEAM.

JUN 2026 — PRESENTCURRENT

Visnet AI Tech ↗

Software Engineer Intern

Building a Unity tool to inspect scanned rooms, place furniture, and customize wall materials.

UNITYC#3D VISUALIZATION
JAN — JUN 2026

Adventales ↗

Unity Programmer

Built mini-games and core systems for Lemonade Apocalypse: 27 endings and 1,000+ positive demo playtester ratings.

GAMEPLAY SYSTEMSMINI-GAMESC#
AUG 2024 — MAY 2026

Next Tech Lab ↗

Board Member · SRM University AP

Hosted game jams and hackathons for 60–70 students in game and XR development.

LEADERSHIPGAME JAMSCOMMUNITY

RESEARCH & PUBLICATION

BEYOND THE GAME.

CONTACT

LET’S MAKE
A GAME↗

For game development, XR projects, and team opportunities.