VIRTUAL REALITYVR CARNIVAL
VR mini-games, physics-based rides, and controller interactions.
DAKSH KULKARNI · UNITY & XR
I build games and immersive experiences with Unity, C#, and mixed reality.
SELECTED PROJECTS
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VIRTUAL REALITYVR mini-games, physics-based rides, and controller interactions.
MIXED REALITYMultiplayer furniture visualization with voice controls in mixed reality.
VR × RESEARCHThree VR puzzles for EEG research. 25+ participants and a published patent.
VR HORRORVR horror with reactive AI, chase mechanics, and spatial audio.
HORROR × WEB3A horror game with collectible shards, wallet integration, and NFT unlocks.
2D GAMEA 2D space game with planetary gravity, rocket controls, and time bombs.
ABOUT ME

I’m a Unity developer working across games, mixed reality, and spatial visualization. I care about responsive gameplay and interactions that feel natural.
Computer science at SRM AP. A semester at UC Berkeley. Now building at Visnet AI Tech, after working on Lemonade Apocalypse at Adventales.
Get my resume ↓B.Tech · Computer Science
8.3 / 10 GPASemester abroad · CS / SCET programme
3.9 / 4 GPATECHNICAL SKILLS
Unity 2D / 3D · C# · Rigidbody physics · Prefabs
Coroutines · Animator · Input System · UI Canvas
Meta All-in-1 SDK · XR Interaction Toolkit
AR Foundation · Vuforia · Mixed reality
C / C++ · Python · Bash · SQL · JavaScript
Git · Unity Version Control · Profiler · Agile / Scrum
WORK & INTERNSHIPS
Building a Unity tool to inspect scanned rooms, place furniture, and customize wall materials.
Built mini-games and core systems for Lemonade Apocalypse: 27 endings and 1,000+ positive demo playtester ratings.
Hosted game jams and hackathons for 60–70 students in game and XR development.
RESEARCH & PUBLICATION
CONTACT
For game development, XR projects, and team opportunities.
dakshkulki04@gmail.com ↗